Issue#2Building
Hero
Training
Manual

Slotting 101

Build your hero without the headache

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Most MMOs make you stronger with gear. City of Heroes doesn't have gear: your powers are your gear. You make them stronger by putting enhancements into their slots. How you slot comes down to how you want to play, so there's no single right answer, but some advice holds for every hero. Here it is, straight from Haven's staff.

Chapter 1

Your first build will be a mess

Expect it. Almost nobody gets their first hero right. Powers turn out weaker than they sounded, you run out of endurance, you put slots in the wrong places. That's normal, and it's how everyone learns this game.

The good news: you can always respec and rebuild (Chapter 7). Nothing you pick while leveling is permanent.

Chapter 2

The basics

Every new power comes with one slot. On the levels where you don't get a new power, you get extra slots to place wherever you like: 2 at a time early on, 3 at a time from level 31. Levels 41, 44 and 47 give you 3 slots on top of the new power, and level 50 gives 6. A power can hold up to 6 slots.

1

Right power only

An enhancement only fits a power that uses it. Defense boosts go in defense powers, Damage goes in attacks.

2

That power only

It only boosts the power it's in. An Accuracy in one attack does nothing for the others, so every attack needs its own.

3

Level window

You can slot enhancements up to 3 levels above you. Store-bought ones stop working once you're more than 3 levels past them.

4

Crafted never expire

Crafted IOs keep working forever, at any level below you (Chapter 4).

Chapter 3

Slot your real powers first

Your slots should go to the powers that actually win fights: the attacks you use most, your armors and toggles, your heals.

Attacks

Accuracy→Damage→Endurance Reduction

Heals

Heal+Recharge

Toggles

Endurance Reduction→Defense / Resistance
Rule of 3! The game shrinks the gains from stacking one kind of boost in a power. About three Single Origins (or two level 50 crafted IOs) of the same kind is the most worth having. Spread the rest out.
Chapter 4

Upgrade your enhancements

Each step up is a big jump in power:

Training→Dual Origin→Single Origin→Crafted IOs

Training

Drop from level 1. Anyone can use them. Weakest, but fine to start.

Dual Origin

Show up in the teens. Each fits two origins (the one you picked at creation), so check the label.

Single Origin

Show up in the 20s and fit one origin. Use the map to find your origin's store. Pricey at first, worth it.

Crafted IOs

Made from recipes and salvage. Strength depends on their own level, so they never fade as you level.

Crafted single IOs (one stat each, like plain Damage or Accuracy) beat Single Origins once they're high level, roughly from the 40s, and level 50 ones are the best. They also never wear out or turn red.

Set IOs can have smaller numbers per piece, but they add set bonuses (Chapter 6). In the long run those bonuses can help your build in ways you didn't plan for at first.

The easy Haven plan: everything you need is on the auction house, so you can stop chasing store upgrades early. Use Training and Dual Origins until about level 20-25, then craft your IOs. Since crafted IOs never wear out, one set carries you about 10 levels: craft again around 35, again around 45, and at 50 craft level 53 IOs, the highest you can slot (you can always go 3 levels above yourself).

Heads up: run a difficulty that's comfortable for you and that your current enhancements can handle. IOs a few levels behind you won't keep up with enemies 2 or 3 levels above you.

Two store-bought tricks

Combine: click a slotted enhancement and merge an identical one into it to raise its level by one (up to twice: + and ++). The bigger the level gap, the higher the chance it fails. Hamidon enhancements are rare drops that boost two things at once.

Chapter 5

Save these for last

Don't put extra slots into Health, Stamina or Sprint while your real powers still need them. Only slot these when you have slots left over and nothing else you want to max out. When you get there, they're great homes for set pieces:

Health

Takes healing IO sets.

Stamina

Takes endurance IO sets.

Sprint

Takes running and universal travel IO sets.

Chapter 6

Sets & their bonuses

Set IOs come in sets for every kind of power: melee attacks, ranged attacks, heals, holds, slows, defense and more. One set piece often boosts two, three or even four things at once. Put two or more pieces of the same set in one power and you unlock set bonuses that help your whole hero: extra defense, recharge, endurance, health, damage.

So pay attention to the sets you're using and the bonuses they give. Read the bonus list before you buy, and pick sets that push your hero where it needs to go. Stack enough recharge, for example, and powers like Hasten can stay up all the time.

A few special pieces give a bonus all by themselves, like a resistance piece that adds defense to everything, or a defense piece that adds global recharge.

Rule of 5! The exact same bonus only counts five times; a sixth does nothing. Bonuses of different sizes count separately, so five sets with one recharge bonus and five with a smaller one all work.

Planning a build? The IO Set Finder lists every set and its bonuses, lets you find every set that gives a bonus like Recharge (best first), and shows which set types Haven's custom powers take.

Haven makes this easier

Every recipe and salvage is on the auction house, so you can craft your own sets. Level 48+ enemies drop Reward Merits for set IOs, plus Converters and Unslotters to fix a build without starting over.

Chapter 7

How a respec works

While you level, you alternate: a new power one level, new slots the next, back and forth. A respec is different, and it surprises people the first time:

1

Pick every power

You choose all your powers first, level by level, before any slots.

2

Then every slot

Only after the powers are done do you place all your slots.

3

Then enhancements

Finally you put your enhancements back into the new slots.

4

Plan it first

Write your build down before you start. It goes much faster.

Still stuck?

Post your build in Discord. Someone will help you sort it out.

New Hero Guide